The
word 'blockbuster' is thrown around across various media platforms
more and more these days. Often, it is the go-to tag line used to
adorn promotional material to help shift units. It can be defined as,
“Something
or someone that is forcefully or overwhelmingly impressive, effective
or influential.”
or as,
“A
motion picture, novel etc. especially one lavishly produced, that has
or is expected to have wide popular appeal or success.”

Gears
of War 3 spawns you two years or so further down the astral calendar
from the end of Gears 2. Jacinto, the last known human metropolis of
the planet Sera has fallen, leaving Marcus Fenix and his iron clad,
Herculean Delta Squad, soldiers of a now largely nomadic human race.
The Locust aren't going away and neither are their old foes and
cousins, the Lambent. There's sure to be more trouble afoot courtesy
of Sera's favourite malformed miscreants, bent out of shape following
their exposure to a toxic ooze, known as 'imulsion'.
It's
not long at all before, if you needed to dust down your rusty COGs,
you're afforded the chance to do just that. Your ship, the CNV
Sovereign, is boarded by a mixed bag of mutant militants pulled from
a healthy cross section of Locust and Lambent. As you may expect,
Gears 3's action is not unlike that of its hugely successful
predecessors. Equipped with your trusty Lancer, it is up to you and
your squad, with friends old and new in tow, to clear out those pesky
Horde. The weapons are much the same as in past iterations and the
cover based, third person combat is familiar while lighter on it's
feet from point to point than Gears 1 and 2. Just minutes in, you
will feel like you have never been away.

Gears
3's variety of difficulty options are also an appealing contributor
to the story mode, an easy or normal play through can be romped
around without particular care or credit paid to the option of cover,
whereas a hardcore, or even more so, insane single player trek may
have you wiping the sweat from your brow as you duck bullets and
breath cool air on your red raw analogue jockeys. Swollen thumbs
aside, Gears 3 delivers a rewarding and engaging combat experience,
wherever your comfort zone lies.
If
Gears of War 3 resonates familiar characters and combat, then it's
echo is nothing less than 'Gears ja vu'. One hundred empty shells
discarded, a brief cut scene and pause for dramatic swelling will
follow before reloading and re-engaging, just as before. While the
repetitiveness can begin to rub, there are some spectacular
exceptions and these plot binding twists go a long way to ensuring
Gears' best overall plot to date, even if it is often coated with
brainless steel.
Gears
of War 3 is a genuine visual treat. Certain moments are a joy, one
sub oceanic voyage in particular, to behold. The feeling of breadth
to the landscape is enforced throughout, and coupled with the bleak
backdrop, succeeds in bringing home the baron nature of your task. It
is scored beautifully too, moments of heightened tension are enhanced
with climactic orchestral backing even if some of Gears 3's more
tender moments perhaps miss a trick every now and then.
The
story arc in Gears of War 3 is by no means the strong point of the
game, there are some noteworthy anomalies however. An early sortie,
where you will play as two separate COG squads covering the same
mission from two different perspectives, one after the other, is a
particular highlight. It's a shame that it falls so early on and
never becomes a reoccurring theme.
Throughout,
there are several occasions where a choice of position or route is
available before key missions. There are often multiple split paths
to take as you navigate each level as well. Again it is a shame that
these merely pay lip service to a largely linear, set piece to set
piece experience.

Versus
matchmaking, much like an over-inquisitive Locust, is split into six
pieces, all right then... modes (look,
that nearly made sense), from the particularly traditional and
equally appealing solo and team death match modes to 'Wingman' a two
v two v two v two affair, 'Capture the leader', a Mexican stand off,
where the team that holds the leader of the other team by the
metaphorical man veggies for the longest, wins. Let's not forget the
most sadistically satisfying multiplayer mode of all, 'Execution'
where each player on each team must strive for murderous glory using
executions only, getting up close and personal can be a risk as in
this mode, you'll have but one life.
Gears
of war 3 embellishes it's multiplayer offering straight out of the
box, certain weekends, for example, will carry with them specific
rules, such as limiting you to a particular weapon, encouraging you
to break from the norm and get even more creative, callous, vehement
and violent. All sounds too much? Once again, don't worry, when you
first dive head first into the multiplayer bloodbath, you have the
option of swimming in shallower, if equally bloody waters. It's a
beginner mode, of sorts, that requires a certain amount of time
invested before you are forced to jettison your inflatable rubber
ducky wings and hit the virtual deep end. Even then, the usual ranked
and unranked match options are available, whichever you might choose
to play, your home screen will look like the fall out of a drunken
game of pin the tail on the donkey, with medals and badges tracking
your every success and stumble. Gears of War 3 truly gift wraps it's
multiplayer to suit hardcore and new fans alike.

'Beast'
mode is another exceptional evolution for the Gears of war franchise.
Instead of defending your base, you must don your best Horde finery
and assault the last strongholds of the 'Stranded' humans. Like in
'Horde' mode, your resources are dependant on the cash you earn. In
'Beast' mode however, your hard earned astro dollars must be spent
not on defences, but on the wide variety of beasts you can choose to
control. Each one will have a different monetary value, and each
class will deliver it's own brand of devastation. You might choose to
play as anything from the slow moving, melee oriented butcher, to the
highly explosive ticker or take on the role of the more standard,
lancer wielding, cover hungry, 'Savage drone'. You control only one
at a time and using them wisely is vital.
The
humans are bedded in, resistant and resilient and gaining the right
balance amongst your party to ensure their swift demise is no easy
task, attempting this mode solo is nigh on narcissistic. It's almost
like a run and gun, third person, over the shoulder, cover based real
time strategy, tower assault experience. Whatever it is, it's
innovative, unique in mainstream video gaming, engrossing and hugely
rewarding as you progress.
You
and your Horde or hero mashing posse don't have to skulk off to bed
after wave fifty is done though, oh no. For the first time in Gears
history, you can play through the full campaign with up to three
other players, just kick the guy who sucked most in Horde, yeah? You
can get through an average campaign playthrough in as little as eight
hours. Played through without due care, it can turn into a largely
forgettable experience. Embraced for what it is with a full team on
board, it will likely deliver far more.
Gears
of War 3 is a
blockbuster. In fact, it is an overwhelmingly impressive, lavishly
produced adventure that will
have widespread success, regardless of it's feather light single
player journey.
To
play Gears of War as a single player experience would be to do the
game and yourself a true injustice. The essence of the blockbuster is
not to just watch the first ten minutes and leave before the action
truly gets under way.
It
certainly isn't to question the over the top dialogue set amid an
ostinato of explosives and expletives. It is to buy the ticket and
take the ride. Gears of War 3 is the best third person action shooter
money can buy, with the most engaging and addictive overall online
experience of any game, ever. It is unlikely to start apologising
now.
Mecha
Score: 8.8
When I was over at a co-workers house from DISH the other day, I noticed another cool addition, for those playing co-op, is the arcade mode. In this mode you still play the core campaign but everyone is scored. Depending on amount of kills, rescues and so on you get a score. I liked it so much that I put this game at the top of my Blockbuster@Home queue list, so I that I can get it as soon as possible. With Blockbuster I can rent games with no due dates or late fees, and that gives me a great alternative to buying games, because if you’re anything like me new games aren’t something I can afford because of the high price tag. It doesn't really do much but add a taste of competition to the 2-4 player campaign, but it definitely adds to the fun factor.
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