Tuesday, 22 January 2013

Joe Danger: Review - The Gamers Hub

There’s a warm familiarity to the to-and-fro of negotiating Joe Danger Touch’s mesh of mischievous architecture. Each duck and jump is as true to the franchise as Joe’s protruding jaw and elephantine schnoz – there’s the usual glut of collectibles to gather, devilish tracks to conquer and stumbles to be endured, but in transferring these pleasantries to a new iOS audience, Hello Games have moulded their critically-acclaimed baby to accommodate the subtleties that the change of format commands.



Read my full review here: TheGamersHub.net

Sunday, 6 January 2013

Spellwood: Review - The Gamers Hub

Spellwood knows what it is. Laying down letters of varying values, on an equal sided board to gain higher scores than your opponent isn’t anything new. In fact, the height of developer Three Rings’ ambition plateaus with the inclusion of cutesy, wand-throttling fauna to place the pieces. It’s a well-established format, then, and not a terribly exciting one. But it’s in its execution that Spellwood finds its place.

Spellwood Don Manchego


Read my full review here: TheGamersHub.net

Saturday, 22 December 2012

Ratchet & Clank Q-Force: Review - The Gamers Hub

There’re certain things we all know to expect from Ratchet & Clank by now: fantastical weaponry, zany antagonists, vivid explosions, witty dialogue, and most of all, fiendish and fulfilling platforming. Notwithstanding one or two critical turkeys along the way – most notably those farmed off to sister-studio, High Impact Games – Insomniac’s stable of offerings over the last decade has been consistently thrilling and engaging. 


Ratchet And Clank Full Frontal Assault Robot Warrior

Read my full review here:TheGamersHub.net

Alien Breed: Review - The Gamers Hub

Believe it or not, the term ‘retro’ wasn’t originally fashioned for video games. It’s odd then that, for better or worse, no other industry seems to embrace the idea so wholeheartedly. Now, in 2012, a marriage of convenience has blossomed between consumer and publisher – the bastard-child of which is a landscape buttered with re-releases, and new properties flogging their wares off the back of 8-bit images and chip-tune audio.


alien-breed Logo
Read my full review here: TheGamersHub.net

Farming Giant: Review - The Gamers Hub

Farming Giant has it all. Assorted buildings, sprawling landscapes, animals, resources, economics and dozens of different vehicles and attachments – all programmed to carry-off their specific function. There’s a buffet of fruit, veg and seeds to plant and cultivate, as well as relationships to build with prospective clients and multiple ways to develop your burgeoning farming empire. In the end though – in the most absolute sense of the word, it’s all completely meaningless.

farming_giant thumb

Read my full review here: TheGamersHub.net

Thursday, 22 November 2012

A Game of Dwarves: Review - The Gamers Hub

Not unlike its bumbling gaggle of impossibly rotund sprites, it’s hard to pin A Game of Dwarves down. Watching your autonomous hive bulge and swell is often a joy, but tackling its literal and figurative layers can oftentimes be both a pleasure and a chore.

A game of Dwarves concept art dwarf

Read my full review here: TheGamersHub.net

Red Johnson's Chronicles: One Against All - Review - The Gamers Hub

Have you ever seen Ghostbusters 2? You have? Great! You haven’t? Well, basically, they’re just done beating up Marshmallow Man and then there’s all this pink ooze just bubbling under the surface of New York City – and it’s really bad – and everyone is getting all pissed off all the time and it makes them want to kill each other. Hold that thought.



Read my full review here: TheGamersHub.net